Tomorrow I'll be in sweet, sweet Maui. I DRINK YOUR TEARS OF JEALOUSY!
But maybe The Onion's parody of publishers and vampires will cheer you up.
My favorite line: "[On] the same date three rival publishers will release novels featuring a bad-boy mummy, a bad-boy cyclops, and a bad-boy Mayan vision serpent."
I'd read the one about the Mayan vision serpent.
Maybe this makes me a really bad person, but I find this typo hilarious.
I bet the proofreader is getting a ton of slack.
It's quite graphic. Be warned.
If you haven't read "Axe Cop" yet, you should. It's a web comic. The story is written by a five-year-old and illustrated by his 29-year-old older brother. If you've ever played pretend with a five-year-old, you know what interesting things they come up with.
The fusion of good illustration and crazy/nonsensical five year old thought is plain awesome. After all, where else can you see a space-flying dinosaur with machine gun arms?
A random piece of dialogue that came to me. Perhaps the opening to a romantic comedy involving nerds?
FIRST WOMAN: "Who would you rather do, Mario or Luigi?"
SECOND WOMAN: "Well, I've always had a thing for short Italian men in red overalls."
....
Which brings us to the question...what the hell is up with the raccoon suit, anyway? Everyone knows that raccoons don't fly. Thoughts?
And we're back!
I spent the past hour listening to Brandon Sanderson. Random trivia--he writes on beanbag chairs. Ooh, and I think he might have remembered my name, which is super-cool. But I'm not sure because I interrupted him. (Damn it! Whenever I'm around famous authors I seem to lose all my social skills...)
Any mistakes in transcription are mine, not the speakers. Don't blame them! There are undoubtedly errors, and I apologize and kiss your feet asking forgiveness.
We're with Bob Defendi and Howard Taylor (shclock mercaenary)! Both have only had four hours of sleep, but are inebriated on caffeine. Ah...caffeine. I'm on the nightshift at the moment, so I'm used to being in bed by now. So I'm in the same place.
Topic: Interesting side characters.
HT: I suggested: Building interest in side characters through improvisational theater.
Inspired by a couple reasons: 1)Said-character: Ranger named Lucas not right in the head. He loves killing demons. Loves teaching small children to mortal. 2) A role-playing game. Starts in a jail where the last thing we remember was the tavern. We'd gotten real dwarven ale...three days ago. At some point and time, I cleric, was I set the out house on fire three days ago. The Jailer and him had a conversation "It had it coming!" Holy fire would not have worked on that outhouse if it had been pure!
BD: There was a bidet joke in there somweher too.
HT: Now it;'s coming back to me!
BD: And we were playing with an impressionistic twelve-year-old too.
HT: So we had to hide the poop jokes.
... he goes on to recommend the Rifftrax to Twilight.
Anyway, what I was going to suggest is what we get from you a couple of suggestions--in just barest forms--a side character from your novel. And we'll figure out what's wrong with them. Not what's wrong with them in the novel, but why you wouldn't want to meet them in real life.
Suggestions: Xenobiologist who has unknowingly picked up a parasite.
Poop jokes ensue.
Xenobiologist Meet: 70yrold circus performer.
More poop jokes. Laughter.
Setting: Central Park after Dark.
BD is the circus performer, HT is the xenobiologist.
BD: What you're doing there at the book is illegal.
HT: What city am I in?
BD: New York. Or that's where I am.
HT: Uh, what planet am I on?
BD: Uh...earth...I don't know what planet you're on...
HT: Oh yes, yes, central park, New York. I'm testing the water solluble quality of the soil behind this bush.
BD: Usually you do this with pants on.
HT: I do have my pants on, they're those things around my ankles.
BD: No, you're supposed to wear them up.
HT: Like you?
BD: Yes. But maybe a little lower.
.......stuff I missed...
BD: Well, I'm out of poop jokes.
.....
BD: Nice boots.
HT: Yes they are. (Makes lightsaber voices) See, this is how I get back to my bus.
BD: I might have some work to do.
HT: Do you have creatures who need studying?
BD: Yes. And we follow them around and train them.
HT: Do you have bushes? Soluble bushes?
BD: Well, this time--
HT:The bush is very absorbant, but not very soluble. It doesn't dissolve in water.
Something about clowns and vegetables....? Can't hear for laughter.
HT: I was under the impressiont hat would dissolve them and then re-exrude them in a more soluble form.
BD: No, we just do it as a warning to the others.
HT: Clowns breed quickly, then?
BD: I've heard they're pretty quick...
HT: Should we pause to learn what we've learned about these horrible people. I have no idea what your grandfather did at the circus, but I hope he was better than Bob at it. So...I'm an alien, because that fascinated m.
BD: My grandfather and his mind went to WWI and WWII and only one of them came back.
HT: So what do you like to see in a good side character?
BD: Good dialogue.
HT: Well, we didn't have much of that.
BD: Well what do you like in a side character?
HT: Good dialogue.
BD: What's good dialogue?
HT: It's unexpected.
BD: Well, there was that.
HT: Improvisional theater is never no. It's never cutting people off. It's yes, AND. If you have a piece of dialogue and you say, 'no, you can't do that,' then you don't delete it. You take that piece of dialogue and you expand on it.
BD: Oh, you mean real characterization, not random crap. (Laughter) Orson Scott Card talks about how its more realistic to have people jump to conclusions without the full explanation.
HT: Talks about in late, out early. Prunes the dialogue from the front.
BD: It's easier to prune dialogue than art.
HT: Writers of graphic novels can re-write and re-write and re-write but webcomix don't have the luxury.
Introduces Jake Black of Writing excuses fame, BD's boyfriend. JB: "I called him a man-mountain of love ONE TIME five years ago in this very room and I can't live it down."
HT: Recommends more in-late-out-early.
BD: The problem with side characters is that there's so little you can do with them. I mean how much was Elf doing in the beginning?
HT: HAd to write it in early, then keep it around.
BD: You don't have time to make the character three dimensional. Make them two-dimensional. The problem is, the authors use the WRONG two dimensions. Side characters are unexpected and memorable. For example, BD is a side character in waitresses lives. They always remember him because he makes the waitresses pick his salad dressing for him because someone once prophesied the world would end if he picked his own salad dressing.
HT: I'll have ranch.
BD: I don't believe the world will end...but you never know.
HT: You are one of the most i nteresting side characters in my life.
Something about salad dressing and concealed weapons?
Q: How long does it take me to decide which side characters I'm going to focus on in a story?
HT: About three strips. If a side character does something interesting enough that it feels like it needs to be resolved, I feel like I've made a promise to his readers.
BD: Something about the kissing curse--(Read Schlock Merc )
HT: I can't fulfill it too soon. Minor arc-ties into a main arc.
JB: Where's the line in your view between a side character and a main character? Do you ever create chars with the intent of spinoff?
HT: Up until the point I hired a colorist, the idea of spinoff was one of those entertaining fantasies that I had no hope of fulfilling. But now I realized that the franchise still has a lot of legs on it. All of my minor characters are main characters in their own stories. If their story is driving the plot, they become the main character. That's what I love about my gig: I'm not leasing this from anywhere else. For the next five issues, I can say Spidermen isn't the main char, Mary Jane is! Because SM is boring. All he does is shoot webs and ret-con himself every six years.
BD: Game design--whether or not they have three dimensions. The extra dimension makes the difference. They're the main character in my head when I'm writing. Anyone who had a significant part in the plot, I know them in my head. Side Keepers are usually "Inn Keeper #7".
HT: There was the odd realization that my character in Bob's game, a barbarian keeps picking up pets. The day I realized Bob was plotting out plot arcs for my pets, I got a little disturbed. They were actual side characters with actual debt.
BD: Cat is a prophet prophecied to see all cat-kind. And he hates the dog.
Cat poop jokes ensue.
BD: Just because you put something in there for a reason doesn't mean it has to STAY in there for the same reason. The reason can change. Had a watchman who ranted about money. Everybody in my writing group loved him so much, he had to have a plot. Howard's cat was a morality test. Rescued the kitten from a hole in a rain storm. I wanted to see if he'd rescued it.
HT: It's a kitten? What would I do, kill it? There's no XP in killing kittens!
BD: Howard said to me after the game session, I thought this cat would mean for.
HT: Oh, crap. This is my fault.
BD: Got out an author board and came up a cat. He's the cat of darkness, going to save all-cat time.
HT: Okay, so we hd the obligatory Lolcats joke.
BD: Writing group...listen to them. A critique group said "she's the bad guy." No, BD said, "she's the main character." No, says the groupie--she's only programmed to BELIEVE she's a main character. Every time the writing group thought she was good, he tossed in hints to the bad, and every time they thought she was bad, he'd throw in hints she was good.
HT: Elephants can be taught to paint pornography. Go ahead. google that.
BD: Not on BYU's network!
HT: African elephants are nasty-tempered. They are not petting zoo or friendly animals. They will stomp you dead. I was talking about uplifting a species--moral gag after moral gag. The one thing everything agreed on was uplifting african elephants was a mistake. Intelligent = ten tons of bad temper that's smart enough to go shopping. But a bunch of people responded WANTING to see the elephants. No, I don't want to draw an elephant! The eye level...the size...the panels are so small! Went and whined to Sandra. The comic this summer was the elephant-kind masochism,--don't take that phrase out of context--elephants stomped the people in the logical combination. The head of great big robot also came out of HT's laziness.
Q: When do you know when you should assign a story task to a side char vs. a main char.
BD: When you're going to kill them. There's a follow-up--is it supposed to matter? If you're going to kill someone, there needs to be enough investment making them poignant. I have a problem with game design because I want a side plot/b plot in every adventure. But I can't control what they do. For example, can't make chars fall in love.
HT: And he just can't depend on it. Lucas is not going to tell a love story.
BD: Well, a love of killing.
Well...to answer the question...I think it has to do with logic. I hated space above and beyond because you spent 10 mil training to shoot. He shoots better. Story fulfillment...is it more satisfying? Sometimes, I find it really satisfying to have some cabby come and save the world. Some guy comes in and turns the light switch off and that just de-powers the bomb.
HT: Like Return of the Jedi. Lots of stuff got rendered irrelevent when Lando blew up the deathstar. I mean, the Emperor would have died anyway. We're feeling happy because Luke redeemed his father--which is really impossible when you think about the sheer amount of evil vadar has under his belt--when the real hero was Lando and that funny-faced guy.
BD: That's because the original sapped all the tension out of blowing the death star. It happened once before, so this time, you can leave it to the side character. Empire's Luke's story is really boring. See Eldest. Eragon = Star Wars. Eldest = Empire Strikes Back. But the thing that the script doctor did is he did all that exciting stuff when Han and Leia, and then he mirrored it with Luke. Han's cave w/ space slug. Luke's cave...see it borrows tension.
HT: You can get away with having the side character perform about any plot point as long as your plot structure supports it.
JB: You take a side char like Lando, and he has to fit in the parameters. He can't be a jedi. If you're creating your own world, it's okay, but in someone else's world, like Star Wars, you have to play by other's rules.
HT: For instance, limited char growth.
JB: References Brandon Sanderson and Robert Jordan.
BD: Yeah, I think there are going to be a lot of heads on the floor by the time he's done.
Those rules apply to the writer as well. Look at Ender's Shadow. BD likes it more than the original Ender's Game (HERESY!!!!) Since the ending couldn't be a surprise, the secret allows a different prospective because Bean has to do the emotional processing.
JB: Hey! I wrote stuff in the Ender universe! I got to play with Peter and Valentine! (He's been doing story consulting for the Ender comics, by-da-by)
Howard pimps Jake.
Q: How well do you need to know their backstory to write it effectively.
HT: If you don't need dialogue tags, you're good. If not, you don't have his voice yet and you may need to meet his dad. If the dialogue is interchangeable, then he's one dimensional, not two.
BD: Argument has to be coherent. Minor characters, side characters, if they have a quirk that's memorable, that's all they need.
HT: Like not ordering their own salad dressing.
Good thing Legend of the Seeker is here to entertain me. Richard Rahl/Cypher actor Craig Horner has grown a beard. But had he grown THE BEARD?
When I see him, I have the urge to shout "GET A HAIRCUT, YOU HIPPEE!!!"
While I'll grant that Legend of the Seeker has its quality issues, there's so much quality camp ("Or you'll feel the wrath of my sword!") that how can you NOT love it? (Speaking of camp, hulu also has some MST3K up and the Inspector Gadget Saves Christmas. Because is there anything extendable legs can't solve? No? I thought so). I'm happy to see they're keeping around the main villain from season one, because despite a general aura of villanous stupidity, he does entertain me. I wish he'd camp it up more. At least he hasn't worn his "wizard's wifebeater" this season.
I haven't read anything of Goodkind's but the Wizard's First Rule, mostly because--I don't like Ayn Rand. The ironic thing is, the whole premise of Legend of the Seeker, which is about going around and saving weak and helpless people seems somewhat contradictory to the Ayn Rand's ideas... But I'm not an expect.
But Legend of the Seeker is not only a philosophical masterpiece (teehee), it is also an educational tool. So, without further ado...
EVERYTHING I'VE LEARNED FROM LEGEND OF THE SEEKER
25) Any problem can be solved with a sufficiently big magic sword.
24) Dharken Rahl looks pretty good naked.
23) Skirts are absolutely no hindrance in a battle.
22) Wizards can cut holes in walls when it comes to letting prisoners escape, but they can't cut their way into evil fortresses.
21) You cannot be slightly evil. You have to either be a) misunderstood b) an axe-wielding maniac or c) a lovable thief.
20) Swords are for slashing, never stabbing. And enemies will always fall down with dramatic death cries, even though there are no visible wounds.
19) Always wear your corset laced up as tightly as possible, even while sleeping.
18) All farmer/ranger types can instantly pick up swordplay and then go on to beat any trained, armored swordsman.
17) A white dress will never get dirty, even if you're beaten and thrown in prison.
16) Your power is directly proportional to the power the plot requires. (IE, the Power-ups and abilities you gained last episode will never be useful again. And the guy who beat you at the beginning of the episode will not be able to manage to do so at the end of the episode...even though no change has been made except for the hero learning a moral.)
15) Real men never use hand gestures.
14) Hair will mysteriously get longer if you braid it and pile it on top of your head.
13) An explosion must always be accompanied by a hero leaping away and screaming.
12) All magical keys, potions, puzzles, etc. will be designed to be ridiculously difficult and often require trips to several different villages, no matter what the end result actually is.
11) If you have important information that the hero must know, write it down, because chances are, when you try to tell it to them you'll be killed mid-sentence.
10) Hot peasant women will always have access to great tailors. And their massive cleavage will never get in the way of their farming, ie, pop out while they're hoeing potatoes.
9) There are two sides in any argument, of which one of them will always be wrong. Unless they're both wrong. 'Gray area' is another word for 'pussy.'
8) When in doubt, get on something high and leap off screaming. This always works.
7) Even if someone's made a HUGE, TERRIBLE mistake, their spouse and friends will always forgive them completely within an hour-long span of time.
6) Good guys important to the plot never die. If they do, a woman dressed in the tight red leather will climb on top of them and give them mouth to mouth. Which is, of course, an enticement to suicide.
5) Cheaters never prosper. Unless they're lovable side characters who actually have hearts of gold. (Sorry blond dude, but you're no Bruce Campbell)
4) Hell is actually a naked gay orgy.
3) Don't ignore prophecy because it will come back and bite you in the ass.
2) Peasants are always happy unless they're currently being molested by tyrants or monsters.
1) Yes, the slit in Kahlan's skirt CAN go higher.
So much for me not posting anything...I must be trying to avoid writing!
My goal is to finish Godsplay by Saturday because Dave's doing a signing in Provo and it would be nice to go to him and say: 'Yahoo! I'm done!' Literally, yahoo. Said in as monotone voice as I can manage.
In the mean time, go read Patrick Rothfuss' interview with Campbell Award Nominee Joe Abercrombie, in which he asks one of the most important questions a writer can be asked: if you were a tree, what kind would you be?
(His answer? Oak. My answer: Coconut. Because I think coconuts are funny.)
Speaking of funny words, I have discovered the root of all comedy. Llamas.
The more serious the sentence, the more people will laugh. I'm trying to sell my uncle's llama. Whenever I tell people that, they laugh so hard that they almost start crying. The word llama is THAT funny. Of course, I help add my own touch with the words "slightly-used." You can add "slightly-used" to anything and it raises its humor by +5, -5 to save vs. giggling.
Constantly, the heroes in my humorous fantasy I occasionally write ideas down for are going to ride llamas. I hereby patent this idea! Get your hands off of it, comedy-mongers!!!!
One book I saw but didn't pick up at the bookstore was And Another Thing..., which is the sixth book in the Hitchhiker's Guide to the Galaxy "Triology." I got nervous just because Douglas Adams is one of a kind.
I was also surprised that this book flew in so quietly. The radar didn't even exist here. Given the Hitchhiker's phenomenon, I was surprised that the book (which came out in October) wasn't even turned facing the front at my book store. Where were all the outraged fans talking about how this new author was no Douglas Adams? Arguing on the forums that lightning could not possibly strike twice? Heck, even the wikipedia page for the book hasn't been updated since before its release. It's by the same author who did the Artemis Fowl books. I wish they had picked a different title. I guess it's good they go right up front and admit that it's different, but still...
You'd think with a bestselling author writing another best-selling author's series, there would be more hoopla surrounding the release. Well, quiet or not, it's worth knowing about. I'll probably try to pick this one up at the library before I read it. But the reviews on the Guardian and on various blogs are good. Amazon reviews seem impressively split. It always makes me laugh and roll my eyes when I see reviewers give books one star even though they say they liked it and found it an enjoyable read.
Or better yet:
"I find it very strange and annoying that while Douglas Adams was a great fan of technology and gadgets, yet, a new book based on his series isn't on the Kindle. You are missing a huge chunk of hitchhiker fans!! So I haven't actually read it yet, my rating is based on the fact that it isn't available on my medium of choice."
Sigh. Silly reviewers. Stars are for...well, people who can review things. Loaded gun, meet monkeys.
PS: The Ender's anthology my thing in arrived today. I haven't got the courage to open it.
"Aspar White smelled murder. Its scent was like a handful of autumn leaves, crisped by the first frost and crushed in the palm.
Dirty Jesp, the Sefry woman who had raised him, told him once that his perculiar sense came from having been born of a dying mother below the gallows where the Raver took his sacrifices. But Dirty Jesp made her living as a liar...."
Where did the mysterious colonists who vanished from Roanoke go?
They were kidnapped by monsters, of course, and taken as slaves to a land of dark magic!
That has nothing to do with these books. Or not much, anyway. It's just fun to know because you can see some of the languages evolved from corrupted English. There are enough little easter eggs in these books to keep a reader engaged...it took me an embarrassing long time to realize that the word "d'Ef" is, well...
Greg Keyes' series, called "The Kingdoms of Thorn and Bone" is definitely a winner and one of the most underappreciated sagas in the fantasy genre. At the end of the age of men, a small group of heroes is fighting to save the land from the unnatural evil looming. I got into this series a few years ago, but added two more books to my collection during the orange and black buy-fest. This is one of those sets of books that makes young writers groan, because there is no way you could ever replicate such wonderful prose.
Then you sigh and remember that Keyes has been writing professionally for much longer than you have, and the voice saying "I wish I could write like that" is quickly drowned out by all the wonderfulness of these books. They hit all the right old notes--buxom barmaids, snarky princesses, rapscallion fighters, and knights with big ass swords--with enough new twists to keep you interested. Monks with ninja-like powers! How awesome is THAT? Not to mention six-nippled albino gypsy people...
Besides a hefty helping of palace intrigues and a viewpoint character fatality rate reminiscent of George R.R. Martin, Keyes also does some wonderfully inventive things with religion. Now, I'm re-reading the series from scratch at the moment and my memory's a little patchy, but I believe I'm accurate in saying that the church has been calling the local spirits into "Saints" -- just like the Christian church of medieval Europe did in places like Ireland. By folding the local deities into their religion, they make it more easy for the locals to convert.
In this stories' case, if you walk through their sacred places, you get mad magical powers. Of course, each walk requires strength, and not all Saints are good...
Besides memorable characters, wonderful description, realistic languages (heroes actually have bad grammar and syntax errors when they switch tongues) and interesting religions, Keyes also plays with contrasts in weapons and culture. For example, one of the fighters is trained with a rapier, which works, although not always very well, against men with plate mail and cleavers.
Another wonderful part about this series is that it is done. No waiting for books. Just grab and go.
I've read all but the last book, the Born Queen, so I can't say whether the series' end is as good as its beginning, but these are books you won't regret buying, in my opinion--it's even available in e-book form. This is a sophisticated fantasy. As delicious as it gets.
My only complaint is that every chapter ends with a cliff-hanger, which, occasionally, can seem a bit forced. But it's a small flaw compared with so much goodness packed into these pages.
I had to add this snippet from the Briar King, too, just because I love characters bantering with each other and the reference to Gimli/Legolas.
" 'I killed a hundred, before the gate,' Thaniel asserted.
" 'I killed a hundred and five,' Carsek replied.
" 'You can't count to a hundred and five,' Thaniel retorted.
" 'Aye, I can. It's how many times I've had your sister.'
" 'Well,' Thaniel mused, 'then my sister had to have been counting for you. I know that after two hands and two feet, I had to start counting for your mother.'
" At that, both men paused.
" 'We are very funny men, aren't we?' Carsek grunted.
" 'We are men,' Thaniel said, more soberly. 'And alive, and free. And that is enough.'"
My personal favorites:
The Higher The Hair, The Closer To God (Cloud Rule)
The more outrageous his hairstyle, the more important a male character is to the story.
Garrett's Principle
Let's not mince words: you're a thief. You can walk into just about anybody's house like the door wasn't even locked. You just barge right in and start looking for stuff. Anything you can find that's not nailed down is yours to keep. You will often walk into perfect strangers' houses, lift their precious artifacts, and then chat with them like you were old neighbors as you head back out with their family heirlooms under your arm. Unfortunately, this never works in stores.
MacGyver Rule
Other than for the protagonists, your choice of weapons is not limited to the prosaic guns, clubs, or swords. Given appropriate skills, you can cut a bloody swath across the continent using gloves, combs, umbrellas, megaphones, dictionaries, sketching tablets -- you name it, you can kill with it. Even better, no matter how surreal your choice of armament, every store you pass will just happen to stock an even better model of it for a very reasonable price. Who else is running around the world killing people with an umbrella?
Okay, this is the last time I listen to Writing Excuses before bed.
I'm at the Gathering Storm signing, and fan reaction makes Brandon Sanderson go off in a huff. All the Storm Leaders come with him, only suddenly, I'm dragged down into one of his books. All Pagemaster like.
Anyway, it turns out I'm a Princess in a land that's just been visited by Jesus. Only his twelve disciples assassinate him and use Judas Escariot as a scapegoat. Then they set up a strict religious theocracy in his name, ala Oliver Cromwell at his most puritan. I, being the rightful ruler of the land and a spoiled princess, got annoyed and didn't watch me tongue, because I'd never had to watch it before with the result that they went after me to collect my head. Oh, and also because I had accidentally killed one of them and had tried to hide my deed by chopping him up and throwing him in a garbage bag. I also locked one in a suitcase, but that was intentional.
I escaped the mildly pissed off priests through a dimensional portal and had many adventures, including a land of computer oompa-loompas and one where I became Sonic the Hedgehog, rolling through cities in the sky, etc. And one land made entirely of chocolate. I also had a battery-powered watch that gave me 30 minutes of super strength before its battery went out. Of course, I wasted three of those minutes figuring out how far I could chuck stones and yelling "Whoa, how cool is that?"
I accidentally ended up looping around to the place I had begun, my own world, where I was immediately caught by the clergy. However, when they took me up on a platform before the crowd of the world to execute me, they didn't chain me up or anything, "because I was just a wimpy girl." So I ran to the chocolate world portal and started grabbing candy and distributing it among the people.
Because chocolate had been outlawed on my world, no one had ever tasted it. They decided that chocolate was better than fake Jesus, so rose up against their oppressors and elected me queen.
There's a children's story in there, if you take out all the pieces of clergy in garbage bags, the blatant copyright infringements, and the executions.
Sometimes I can't sleep because my mind gets so full of ideas. Lately, ,my brain has been putting out big bursts of creativity, desperately trying to find something else to interest me so I'll stop making it slog through pages and pages of revision. If I had one wish, it would be that I could take the stories in my head and "magic" them onto a page, so there'd be no need for revision, no grammatical errors and no wasted ideas that have to go in the idea bin because I have no time to write them. Or no talent.
In this case, I have a wonderful first two lines for a humorous epic fantasy, ala Terry Pratchett. I'd love to write one, but while I can be funny in spurts, I don't think I could manage it through the whole book.
Here are the lines:
"Precisely three days, two minutes and forty-seven seconds before his highness, the King of the Entire World was going to die, a red-haired woman sat in a tree holding a bow and arrow.
"These two events had nothing to do with each other."
I only wish I knew where the rest of the story goes. Sigh. I wish people would pay me to invent the first lines of a book, because I have so many of them.
I think my new motto is going to be "chocolate is better than fake Jesus."
After re-reading the Wheel of Time FAQ, I have changed my mind as to who killed Asmodean.
It was Bela.
...
...
...
And probably Graendal. Although I still think it would have been cool if Mazrim Taim or his controller hired Slayer to take out Asmodean so Taim could take his place as Rand's teacher and gain his trust. And when Slayer said the Dark One himself had called on his services, well, who else but to take a Forsaken? It would have been cool, but I don't think that's what happened. And Demandred's alter-ego is, apparently according to interviews, not someone we've met on-screen yet. Which is dumb.
You know you love a world when it can invoke so much rage in its readers.
...
In other news, I apparently may not patent my catchphrase "throw the back against the wall." Someone else got to it first.
Tv Tropes is a wonderfully interesting website to explore, if you haven't already. Basically it covers tropes in television, movies, literature, video and table top games. Not to criticize the tropes, but to explain them. It has some beautiful terminology and I love the comprehensive links system. From contemptible covers to growing the beard to "Not Using the Z word," this has loving references to all the tropes we know and love. You can search by trope or by book/movie/whatever to discover all sorts of interesting stuff. Great time-waster! I love it! Be warned...you can get lost in this for hours...and it is definitely not WWJS (What Would Jesus Surf?). Especially the outside links, including some to...erotic Care Bear fanfic.
Ah, Grumpy Bear. You should be ashamed of yourself.
However, as a writer, you walk away from the site a sense of depression. Because YOU CANNOT ESCAPE THE TROPES. Nothing you ever do will ever be original. Ever.
I also got queasy after reading the 'unfortunate implications' page. I'm trying to do some interesting things with race in my books, but it gives me nightmares sometimes what someone reading about 'savage Dark Elvs' and the slavery of dark-skinned Lomari mages by the light-skinned humans (albeit after generations of the dark-skinned Lomari enslaving the light-skinned humans) will think after reading it. The end point of the book is that NO ONE RACE in this world is right and pure and perfect, and that its a semi-ironic take on the normal fantasy, especially of Elvs (ie, Our Elvs are better and the Noble Savage concepts). But I can see how some things can be misinterpreted.
Well, any press is good press. Right? Right?
It would be incredibly ironic if, when I write book solely on my desire to have brown-skinned female wizard protagonists (not as unique as I thought), I end up killing the same book because it accidentally comes off really racist. Well, at least she isn't a staff chick.
Ah, the overwrought conscience of a politically correct liberal.
On the plus side, I got 100 pages of revision done. The middle of my book is mostly dialogue so the pages just kind of fly by. I'm doing them over again, of course, and I'm going to try and add some more depth, and wondering whether some parts fit the rule of cool or its just me. Albeit not of the sexual and more of the bright shiny explosions variety.
So...Yeah.